I just can’t stop playing Dragon’s Dogma 2, and I can’t stop writing about it as well! I noticed a few things that people don’t really care to use a lot when playing, and I don’t blame them!

Some of these go under the radar or just things that don’t come along as normal for first-time Dragon’s Dogma players.

Dragon’s Dogma 2 – Capcom Highlights: March 2024 from Dragon’s Dogma YouTube Channel

I already made two beginner tips posts for Dragon’s Dogma 2 and here is the third. Here are 5 more Dragon’s Dogma 2 beginner tips you should know (again)!

You don’t spend Stamina running in Towns

You don’t spend Stamina running in Towns
This is a very easy mechanic to miss, but also one easy to spot. Very new players are most likely to not notice it.

This is pretty basic but please don’t hate on me too much for including it. It’s just that some of the people I’ve seen playing Dragon’s Dogma 2 don’t seem to notice this: you can actually run around endlessly inside towns or safe zones in Dragon’s Dogma 2!

Running around in the wild can be tiring and annoying, especially when you are carrying tons of items and this is true regardless of your current inventory weight. However, your jump height will still be affected by the weight of your inventory. With this in mind, it might be very helpful for you to pack lightly if you also want to do some parkouring or get over certain obstacles.

There are five levels of inventory weight which are Very Light, Light, Average, Heavy, and Very Heavy. Keep in mind that the specific thresholds on these inventory weight levels vary a lot. This is because the max weight your character can carry and the thresholds are dictated by different things such as your strength and physical characteristics made during character creation to name a few.

Anyway, knowing that you can run without tiring in places like Melve, Vernworth, and any other safe locations to quickly get to certain places in these areas.

After depleting your stamina, use stamina items to quickly regain the ability to run or remove the walking debuff.

After depleting your stamina, use stamina items to quickly regain the ability to run or remove the walking debuff.
Click, click, click, click. I hope I don’t misclick and accidentally USE A ROTTEN FOOD AND POISON MYSELF WITH IT!

So you’re having trouble maintaining your stamina out in the wilds, use consumables to quickly regain stamina and be able to move fast again.

This may come as a common sense move but players tend to hoard items because they want to “save it” for important moments. Well, important moments do come but not as often as exhausting yourselves running, using multiple combat skills, or holding onto monsters.

Stamina is just as important as your health bar, so keeping enough to let yourself evade attacks or cling to the enemy is very important. This is even more significant if you need to stay on Griffins or Harpies that can fly above as falling down can lead to certain death.

Materials to create stamina items also come around a lot so don’t treat them as rare items.

Pawns can also replenish your Stamina.

Pawn replenishing the Arisen's stamina using Cheer Up.
Maybe I should’ve given my character horse legs or something.

If you don’t want to use consumables, you may also rely on your Pawns to give your Stamina back. When you expend all your Stamina, Pawns can come close to you and “Cheer Up” your Arisen.

Doing this will partially replenish your Stamina and immediately let you run instead of staggering around. This saves you a lot of time when exploring and running away from enemies. Do keep in mind that your Pawns’ movement speed and stamina will also be tied down to their current inventory weight. So, they may not be able to catch up and reset your stamina if you are packed much lighter than you are.

Similarly, you may also do this to Pawns who are exhausted.

This mechanic can also be used during combat if you or one of your Pawns spend all their stamina mid-fight. This can let you save them when in trouble or vice versa. So, feel free to help each other out when in need.

Pawns can guide you to Quests.

Pawns can guide you to Quests
Hello Mary. Yes, Mary. Please guide this lost Arisen.

Most first-time Dragon’s Dogma gamers underestimate just how smart Pawns are. I will dedicate a post about Pawns and how they work, but here is a quick tip just for you. Pawns can guide you to quests.

Sometimes, your Pawns will offer their assistance by leading you to the quest location or NPC. While some Pawns will immediately try to lead you on, others will offer and wait for your confirmation.

If they wait for your confirmation, you can accept their offer and prompt them to lead you by selecting the “Go!” command. The Pawn offering to lead you on will go towards the quest location or NPC and wait for you if you fall behind or stop. Pawns that are trying to lead you will have an open palm symbol beside their name.

However, be sure to only select the “Go!” command after they fully state their offer. Otherwise, they may just lead you to the current priority quest.

Use Combat Skills to get past obstacles or reach high places.

Use Combat Skills to get past obstacles or reach high places.
Honestly, I could have used a better demonstration but I’m too lazy to do another recording.

Getting around obstacles and uneven terrain can be a hindrance when dealing with monsters, completing quests, or getting to treasure chests. Sometimes, Pawns can even get stuck while trying to lead you somewhere.

In these cases, you can be a lot more creative with your movement by using combat skills to get past obstacles or reach high places. There are a lot of aerial moves or dash abilities in Dragon’s Dogma 2, and you can use them outside combat.

You may also find that some classes have more mobility related skills, particularly, the Thief. Mages and Sorcerers have the ability to levitate, while the others may have fewer or less mobile skills (honestly I don’t know, I haven’t explored all Vocations just yet).

So, experiment with your abilities and see if you can get creative while exploring Dragon’s Dogma 2.

Dragon's Dogma 2 tips - fighting an ogre as an archer in Vernworth

Want More Dragon’s Dogma 2 Beginner Tips and Tricks?

I already made 2 posts about Dragon’s Dogma 2 tips and tricks for beginners. You can check out below!

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5 responses to “5 More Dragon’s Dogma 2 Beginner Tips You Should Know (Again)”

  1. […] journey from Melve, where Gregor finds you, to Vernworth is incredibly scenic, particularly as you near Vernworth […]

  2. […] journey from Melve, where Gregor finds you, to Vernworth is incredibly scenic, particularly as you near Vernworth […]

  3. […] 5 More Dragon’s Dogma 2 Beginner Tips You Should Know (Again) […]

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